Apple App Store Generates 70% More Revenue Than Google Play Store Despite Fewer Downloads [Chart]
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Posted January 28, 2015 at 7:30pm by iClarified
A new report from App Annie reveals that the Google Play Store saw 60% more app downloads than the Apple App Store in 2014. Despite that, the App Store generated more yearly revenue.
In 2014, Google Play built on its lead over the iOS App Store, amassing nearly 60% more worldwide app downloads than iOS. iOS maintained its large advantage in monetization, generating over 70% more yearly app revenue than Google Play. However, both stores experienced strong revenue growth in 2014.
The report also notes that Japan, South Korea and the United States, collectively generated more revenue than the rest of the world combined. Notably, Brazil, China, India, and Russia saw 1.4x download growth and 2.3x revenue growth.
Messaging apps continued to do extremely well in 2014 with downloads of the top 10 apps increasing 53%. App Annie also found that the top 10 travel and transportation apps grew 31% in downloads and the top 10 video and streaming apps grew 44% in downloads.
Looking at the demographics of downloaders, App Annie found that females skewed more towards social, photo, and video apps.
When compared to the gender ratio of overall app downloads, mobile gamers tended to be slightly more male in composition, whereas the Social Networking and Photo & Video categories skewed towards female audiences.
App Annie also noted that super casual games such as Flappy Bird were a hit in 2014.
Among top apps, one or more ‘super casual’ games finished in the top 10 by monthly downloads for 10 out of 12 months in 2014, lending further credence to the theory that a broad swath of mobile users consume games in simple, bite-sized portions.
Majority of android apps are not even compatible with most android device and the worst ones kills the platform... It's easy to make and easy to get malware.
This has nothing to do with developer earnings. Android devs are finally getting paid and nobody making apps for iOS can tell me otherwise. iOS is oppressive when it comes to monetizing apps. The App Store is a death trap for creativity, whereas the 20 or 30 Android app stores of the world make it much easier to bring relevant, attractive and well-targeted ads to mobile users. For crying out loud, I made more last quarter just monetizing with Airpush (an Android ad network) than I did all of the previous year just on iOS.
No one makes apps for iOS? Do you realize why many continue to download more than google play? I even see more apps to look for there than android hence the performance. Ios is harder to code, that's why not that many go on it.