Apple has announced the availability of developer tools to create spatial experiences for its upcoming Apple Vision Pro mixed reality headset.
Starting today, Apple's global community of developers will be able to create an entirely new class of spatial computing apps that take full advantage of the infinite canvas in Vision Pro and seamlessly blend digital content with the physical world to enable extraordinary new experiences. With the visionOS SDK, developers can utilize the powerful and unique capabilities of Vision Pro and visionOS to design brand-new app experiences across a variety of categories including productivity, design, gaming, and more.
Next month, Apple will open developer labs in Cupertino, London, Munich, Shanghai, Singapore, and Tokyo to provide developers with hands-on experience to test their apps on Apple Vision Pro hardware and get support from Apple engineers. Development teams will also be able to apply for developer kits to help them quickly build, iterate, and test right on Apple Vision Pro.
"Apple Vision Pro redefines what's possible on a computing platform. Developers can get started building visionOS apps using the powerful frameworks they already know, and take their development even further with new innovative tools and technologies like Reality Composer Pro, to design all-new experiences for their users," said Susan Prescott, Apple's vice president of Worldwide Developer Relations. "By taking advantage of the space around the user, spatial computing unlocks new opportunities for our developers, and enables them to imagine new ways to help their users connect, be productive, and enjoy new types of entertainment. We can't wait to see what our developer community dreams up."
Developers can build new experiences that take advantage of the groundbreaking features of Apple Vision Pro by using the same foundational frameworks they already know from other Apple platforms, including powerful technologies like Xcode, SwiftUI, RealityKit, ARKit, and TestFlight. These tools enable developers to create new types of apps that span a spectrum of immersion, including windows, which have depth and can showcase 3D content; volumes, which create experiences that are viewable from any angle; and spaces, which can fully immerse a user in an environment with unbounded 3D content. To help developers optimize 3D content for their visionOS apps and games, an all-new tool available with Xcode called Reality Composer Pro lets them preview and prepare 3D models, animations, images, and sounds, so they look amazing on Vision Pro. Developers can also interact with their apps in the new visionOS simulator to explore and test various room layouts and lighting conditions. And every developer framework comes with built-in support for Apple's innovative accessibility features to ensure spatial computing and visionOS apps are accessible to everyone.
Starting next month, developers who have been building 3D apps and games with Unity's robust authoring tools can port their Unity apps to Apple Vision Pro and take full advantage of its powerful capabilities.
The visionOS SDK, updated Xcode, Simulator, and Reality Composer Pro are available for Apple Developer Program members at developer.apple.com. Registered Apple developers have access to a variety of resources to help them design, develop, and test apps for Apple Vision Pro, including extensive technical documentation, new design kits, and updated human interface guidelines for visionOS.
To learn more about designing new app experiences for Apple Vision Pro, or to apply for a developer kit starting next month, developers can visit developer.apple.com/visionos.
Starting today, Apple's global community of developers will be able to create an entirely new class of spatial computing apps that take full advantage of the infinite canvas in Vision Pro and seamlessly blend digital content with the physical world to enable extraordinary new experiences. With the visionOS SDK, developers can utilize the powerful and unique capabilities of Vision Pro and visionOS to design brand-new app experiences across a variety of categories including productivity, design, gaming, and more.
Next month, Apple will open developer labs in Cupertino, London, Munich, Shanghai, Singapore, and Tokyo to provide developers with hands-on experience to test their apps on Apple Vision Pro hardware and get support from Apple engineers. Development teams will also be able to apply for developer kits to help them quickly build, iterate, and test right on Apple Vision Pro.
"Apple Vision Pro redefines what's possible on a computing platform. Developers can get started building visionOS apps using the powerful frameworks they already know, and take their development even further with new innovative tools and technologies like Reality Composer Pro, to design all-new experiences for their users," said Susan Prescott, Apple's vice president of Worldwide Developer Relations. "By taking advantage of the space around the user, spatial computing unlocks new opportunities for our developers, and enables them to imagine new ways to help their users connect, be productive, and enjoy new types of entertainment. We can't wait to see what our developer community dreams up."
Developers can build new experiences that take advantage of the groundbreaking features of Apple Vision Pro by using the same foundational frameworks they already know from other Apple platforms, including powerful technologies like Xcode, SwiftUI, RealityKit, ARKit, and TestFlight. These tools enable developers to create new types of apps that span a spectrum of immersion, including windows, which have depth and can showcase 3D content; volumes, which create experiences that are viewable from any angle; and spaces, which can fully immerse a user in an environment with unbounded 3D content. To help developers optimize 3D content for their visionOS apps and games, an all-new tool available with Xcode called Reality Composer Pro lets them preview and prepare 3D models, animations, images, and sounds, so they look amazing on Vision Pro. Developers can also interact with their apps in the new visionOS simulator to explore and test various room layouts and lighting conditions. And every developer framework comes with built-in support for Apple's innovative accessibility features to ensure spatial computing and visionOS apps are accessible to everyone.
Starting next month, developers who have been building 3D apps and games with Unity's robust authoring tools can port their Unity apps to Apple Vision Pro and take full advantage of its powerful capabilities.
The visionOS SDK, updated Xcode, Simulator, and Reality Composer Pro are available for Apple Developer Program members at developer.apple.com. Registered Apple developers have access to a variety of resources to help them design, develop, and test apps for Apple Vision Pro, including extensive technical documentation, new design kits, and updated human interface guidelines for visionOS.
To learn more about designing new app experiences for Apple Vision Pro, or to apply for a developer kit starting next month, developers can visit developer.apple.com/visionos.