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GameBench: iPhone 6 Performs 10% Better Than Galaxy S6 Across High-End Games

GameBench: iPhone 6 Performs 10% Better Than Galaxy S6 Across High-End Games

Posted July 12, 2015 at 5:17pm by iClarified
GameBench has published a report examining the gaming performance of the iPhone 6, Galaxy S6, One M9 and Nexus 6. Across the ten high-end games that were tested, they found a 10 percent average lead for the iPhone 6.

The iPhone 6 tended to run games more smoothly, with a higher average frame rate that was very stable and rarely dropped below 30fps. The Galaxy S6 came a pretty close second, with a greater frequency of performance bottlenecks that pushed the framerate below the 30fps threshold. The HTC One M9 and Nexus 6 came third of and fourth respectively, showing serious performance slow-downs in some games.

There are some caveats to GameBench's testing, for example the Galaxy S6 played some games at a higher resolution than the iPhone 6 (1080p versus roughly 720p). Also, it's possible that some games were better optimized for one platform than another. However, the tests do quantify what users would likely see in real-world performance.


GameBench's principle measurements are based on “frames per second” (fps). This includes the median fps, which represents the commonest frame rate experienced in the game and broadly correlates to what the player observes as graphical smoothness. A strength of using the median is that it naturally overlooks fringe results, such as the 0fps or 60fps that commonly occur during a game’s menu or loading screens.

You can see the overall results in the charts below or hit the link to download the full report and see how the smartphones performed in the various apps tested.

Read More [via AppleInsider]


GameBench: iPhone 6 Performs 10% Better Than Galaxy S6 Across High-End Games


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Comments (9)
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Sunny
Sunny - July 13, 2015 at 6:21pm
iOS is always better in gaming and applications graphics. It’s been more than 7 years, and the great iOS vs Android debate rumbles on—in internet forums and real life. People out there who haven't try their hands on iOS must try before leaving a comment here...Android is also better, free of restrictions...but if we talk about smoothness then Android doesn't stand anywhere...in front of iOS.
gamerscul9870
gamerscul9870 - July 13, 2015 at 7:55pm
Jailbreak doesn't take that long to set up on iOS devices but it can do more than android and I mean like hundreds of things.
Xstationbr1
Xstationbr1 - July 13, 2015 at 3:33am
Obviously with most games use default settings and we can't change to high graphics like Android OS. almost all games on the IOS is set to High not to Highest and some of these games some Graphid efects is disabled just go to try play Asphalt Over Drive on Android and take a look on graphic setings in all OS and yours will see what I talking about. but Metal Efects on Asphalt 8 is exclusive to IOS cause not these efectd maybe will run in like charme on Android of Galaxy S6 too. or maybe another device with same configuration by the way. we IOS is good but limited to download and play. android is open to do what you want then we can do what we want and if any game had low performance on some games we can change our preference but when we had an good device like S6 then this is not the problem. Well if benchmark says IOS iPhone 6 is better what we can talk about? Well just buy and play what u want but I give up to IOS some times cause I can't do what I want on IOS without use Jailbreak with Jailbreak I can do almost all I do on Android but is limited on IOS and Android no. when iPhone came with 3gb or 4Gb and a CPU with 4 core 2.5 or more maybe I will back again now I waiting for Galaxy S7 or Galaxy Note 5. satisfied with Android and Galaxy series. iPhone 6 too but not much.
gamerscul9870
gamerscul9870 - July 13, 2015 at 3:41am
I don't see why we should change the the game quality on phones. Some games I feel like they run too fast sometimes anyway.
Gizmodo
Gizmodo - July 12, 2015 at 10:06pm
iphone watch flopping
kudus
kudus - July 13, 2015 at 12:09am
we are talking abt iphone 6 not the apple watch
Jacob
Jacob - July 12, 2015 at 5:29pm
They should force the Galaxy S6 to render at 720p for a more accurate reading. I don't think anyone with technical knowledge of the two platforms will doubt that Apple's graphic implementation is better because it's custom vs Android's seemingly generic approach.
gamerscul9870
gamerscul9870 - July 12, 2015 at 5:43pm
Or because one phone is released after another after months.
Jacob
Jacob - July 12, 2015 at 5:29pm
They should force the Galaxy S6 to render at 720p for a more accurate reading. I don't think anyone with technical knowledge of the two platforms will doubt that Apple's graphic implementation is better because it's custom vs Android's seemingly generic approach.
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