This morning developer Erik Roystan Ross posted a playable version of Super Mario 64 HD built in Unity that runs in the browser. Ross recreated the first level of the game to showcase his Unity tool called 'Super Character Controller' which features a collection of functions that make character animation easier.
Since Unity projects can be ported to various operating systems, James Fietch from Mobot converted it into an iPhone project and added some basic virtual controls. TouchArcade was able to take that and get it running an on iPhone 6 as you can see in the video below.
After years of ignoring the smartphone market, Nintendo finally announced that it will be bringing Mario and other classic game characters to the iPhone. Unfortunately, that doesn't mean it will be porting its classic games. Hopefully, the company sees this video and recognizes how much customers want those original games on their mobile devices.
Take a look at the video below...
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Since Unity projects can be ported to various operating systems, James Fietch from Mobot converted it into an iPhone project and added some basic virtual controls. TouchArcade was able to take that and get it running an on iPhone 6 as you can see in the video below.
After years of ignoring the smartphone market, Nintendo finally announced that it will be bringing Mario and other classic game characters to the iPhone. Unfortunately, that doesn't mean it will be porting its classic games. Hopefully, the company sees this video and recognizes how much customers want those original games on their mobile devices.
Take a look at the video below...
Read More