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Apple Bans Use Of Adobe Flash To Create iPhone Apps

Apple Bans Use Of Adobe Flash To Create iPhone Apps

Posted April 8, 2010 at 7:11pm by iClarified
Apple has updated its iPhone Developer Program License Agreement to ban use of cross compilers, according to DaringFireball.

Prior to today section 3.3.1 of the agreement said:

3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs.


In the new version section 3.3.1 now reads:

3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).

Gruber indicates that this makes cross-compilers, such as the Flash-to-iPhone compiler in Adobe’s upcoming Flash Professional CS5 release, prohibited.

It could also prohibit other tools such as MonoTouch, Titanium, PhoneGap, and Unity3D.


It could hardly be more clear if they singled out Flash CS5 by name. (Wonder what Adobe does now? CS5 is this close to release and the iPhone compiler is the flagship feature in this version of Flash. They’re pretty much royally fucked.)

Personally I am disappointed with this situation. Flash would probably have made an excellent development tool for those not familiar with objective-c. It also could have allowed developers to create applications for output to a variety of different platforms without having to recode their entire apps.

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Apple Bans Use Of Adobe Flash To Create iPhone Apps
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Comments (3)
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bob
bob - April 9, 2010 at 12:03pm
Now is the time for Microsoft to make its move. They need to get with Adobe and come up with a solution like a stripped down version of Windows7 that will run all the Adobe products efficiently, without bluescreening and make it available on specific hardware. I know that the adobe products run just as smoothly on Windows now without bluescreens (our company uses 15 Windows/Adobe and 12 Mac/Adobe stations), but the main reason the snobby Mac designers won't go near the Windows PCs is because the harware looks clunky. Come on MS and Adobe, do something about Hitler, um, I mean Steve Jobs.
Check Mate
Check Mate - April 9, 2010 at 4:29am
Thats very low - Shame on you Apple!
turim
turim - April 9, 2010 at 8:22am
I don´t get why Apple seems to push lots of company away from their platform. I guess it all boils down to money. I wonder what would happen if Adobe started to ban Apples platform... It would certainly mean nails in the coffin for someone; but for who? And for the good of what?
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